code • words • emotions

Daniel Janus’s blog

Posts in category: games

Clojure SET

10 February 2010 •

I’ve just taken a short breath off work to put some code on GitHub that I had written over one night some two months ago. It is an implementation of the Set game in Clojure, using Swing for GUI.

I do not have time to clean up or comment the code, so I’m leaving it as is for now; however, I hope that even in its current state it can be of interest, especially for Clojure learners.

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YAVP

7 April 2008 •
Jezus, the high elven wizard, saved the world with his brave efforts and became a great ruler while saving himself 34 times.
He scored 24999532 points and advanced to level 50.
He survived for 0 years, 123 days, 0 hours, 11 minutes and 39 seconds (176207 turns).
Jezus visited 127 places.
His strength score was modified by +26 during his career.
His learning score was modified by +17 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +7 during his career.
His toughness score was modified by +25 during his career.
His charisma score was modified by +9 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +13 during his career.
His perception score was modified by +15 during his career.
He was unnaturally aged by 76 years.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great leader and famous hero.

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